![]() ![]() ![]() She does like to push the boundaries and rules of The Clearing and that of her Uncle Argus. In Moss, she’s been pretty confined to the village, which is called The Clearing, where she grew up. Quill is a really cool character and the hero within the story. Can you give us any background on the character & how players can expect to interact with her once they embark on their journey in Moss? Obviously, players will find out pretty quickly about the main character Quill. We here at Polyarc think it’s a really great experience. All of this is really brought out by the medium in a way that you can’t experience on any other platform. ![]() Players can expect to do the things you do in adventure games solve puzzles, fight enemies, and traverse cool spaces. It’s our goal to have the players feel that when they arrive into our world they are on an adventure in this new, fantastical place, with their new friend Quill. We also spent a lot of time world building and trying to make Moss feel as real as possible. That’s a big thing that we encourage everyone to know about Moss – we designed Moss with comfort in mind. One of our goals a few years back when we started Polyarc, was to make sure that when players play our game they were as comfortable as possible. ![]() When players play Moss for the first time, one of the things that they’ll notice is a sense of comfort, and that’s an important thing when playing Moss for the first time, as some people are hesitant to VR because of the way it can make them feel. Throughout the game you work together to overcome obstacles, defeat enemies and solve puzzles. Because Moss is a VR game, you not only help guide Quill, but you are a character in the world yourself and your every action has impact on the world. The game starts with you as a reader in a library and as you turn the pages of the book of Moss, you get transported into the world and become a guiding spirit for Quill. Moss is an action adventure game set in a fantastical world in which you meet the hero Quill and go on a journey with her to save a loved one. With the critically acclaimed Moss becoming available on the HTC VIVE earlier this month, we took some time out to chat with Danny Bulla, the Co-founder and Design Director from Polyarc Games, to talk about the game and the process of bringing their hugely successful title to PC based VR.įirstly, can you tell our audience a little about Moss and what they can expect when they play this title. ![]()
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